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infen78

6
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A member registered Sep 11, 2017

Recent community posts

Hehe, that's the least I can do :) I'm eagerly waiting for 0.3!

This is simply awesome work!

Well, I'm 42 and I remember MM series a lot from my youth, but this is better. Playability of LooseBolts is something I haven't tasted for a very long time. The physics is a perfect balance of pure fun and difficulty. Simple to learn, but a great deal to master. And it has a splitscreen too!

And I adore the atmosphere of the game. Cute cars with apparently lots of love put to the creation of the game is a very rare mix these days. Even less so in the native Linux world.

This is pure joy that radiates positivity all around it, thank you very much for all the effort that went into this gem!

Aaah, there IS something in works! Ok, gonna try it! ;)

I just finished the game and whoa, it was seriously great fun for me! Smooth progress and the overall coherence with those lovely artistic visuals was something that many games simply miss.  Thank you for this, as the hard work put to it is apparent. I'm looking forward to see some new game you possibly make in the future. ;)

Yes, probably AGS general problem. I honestly didn't do much search of reported bugs, since wine takes care of it perfectly and I just wanted to play. :D

So far, it's quite nice and I like the atmosphere a lot. Music in the office especially is nicely BRish, lovely. Well, the whole artistic side is simply great. You know, it's always easy to see if the stuff received some sincere love, as Neofeud does show.

I may not have too much myself, but I gladly pay for this. I played for few hours and just got to the "Creator's" somewhat immobile shell problem and so far, it's been a nice ride. Plus, and I should emphasize that, NO pixel hunting. That always brings the whole experience down, for me at least.

Ok, maybe the Arcade vent thing was a bit tedious, but that's ok, it just takes some little practice. OTOH, that action part also reminded me a bit about old Tex, cool. ;)

I tried the 1.1 beta and it seems to have the same problem as the latest AGS from git I tried - there is this unpleasant mouse stutter which makes it barely playable. So I tried the git AGS with Primordia and the same problem is there too. Btw, I use CentOS 7.

I'm running the 1.2 version in wine w/o problems, but not misbehaving native binary would be great. ;)